Clothing / Other Wearable

Name

Price

Freq.

Description

Details

Req.

Backpack (Heavy)

1.75

85%

Heavy duty combat backpack with nice straps and room for a gun on the side, and a shovel on the back.

Allows player extra carrying space in pack, and has ac of 2 AC and absorbs 1 damage.

None

Backpack (Light)

.65

95%

Light backpack with straps and a waste belt, one main pocket.

Allows player extra carrying room in pack.

None

Belt (Heavy)

1.15

85%

Heavy duty, combat belt with all sorts of loops, pouches, and holsters etc.

4 AC, absorbs 2 damage. Allows character to carry things on waist.

None

Belt (Light)

.35

95%

Standard leather belt. It could be used to carry a side arm or something of the sort.

2 AC, absorbs 1 damage, allows character to carry things on waist.

None

Boots (Combat)

3.15

80%

These are high quality boots that offer extreme protection and comfort simultaneously.

4 AC, absorbs 2 damage, 8 durability, +1 damage kicking.

None

Boots (Heavy)

1.20

95%

Leather boots that offer some amount of protection.

2 AC, absorbs 1 damage, 6 durability.

None

Boots (Light)

.35

95%

This is the standard footwear for the people of Deciv.

This is the footwear of standard clothes.

None

Canteen

.15

95%

A container used to hold… well whatever you want to place in it. Made from plastic or metal.

Most commonly used for holding a supply of drinking water or booze.

None

Cloak

- - - - -

Cloak (Kevlar)

- - - - -

Clothes (Fancy)

1.00

80%

Fancy clothes consist of Denim, and other such fabrics.

These clothes don’t last as long as standard, but they look good.

None

Clothes (Standard)

.45

95%

Standard clothes are fairly heavy duty and durable, they will last for a few years.

Wearing these clothes is taken into account as normal for damage purposes.

None

Gloves (Combat)

- - - - -

Gloves (Heavy)

- - - - -

Gloves (Standard)

- - - - -

Hand Wraps

- - - - -

Pants (Leather)

1.00

85%

Leather pants offer a source of protection for the lower body.

2 AC, absorbs 1 damage, 6 durability.

None

Pouch

.10

95%

Standard leather pouch used to hold things like coins or money.

Allows player an easy way to carry money.

None

Sack

.12

95%

Sack used to hold things, made of standard material.

Allows player a way to hold a bundle of stuff.

None

Water Skin

.12

95%

The skin of an animal shaped, sewn and cured to hold liquid.

This would be more likely found than a canteen in a native village.