Name
|
Price
|
Freq.
|
Description
|
Details
|
Req.
|
Backpack
(Heavy)
|
1.75
|
85%
|
Heavy
duty combat backpack with nice straps and room for a gun on the
side, and a shovel on the back.
|
Allows
player extra carrying space in pack, and has ac of 2 AC and absorbs
1 damage.
|
None
|
Backpack
(Light)
|
.65
|
95%
|
Light
backpack with straps and a waste belt, one main pocket.
|
Allows
player extra carrying room in pack.
|
None
|
Belt
(Heavy)
|
1.15
|
85%
|
Heavy
duty, combat belt with all sorts of loops, pouches, and holsters
etc.
|
4
AC, absorbs 2 damage. Allows character to carry things on waist.
|
None
|
Belt
(Light)
|
.35
|
95%
|
Standard
leather belt. It could be used to carry a side arm or something
of the sort.
|
2
AC, absorbs 1 damage, allows character to carry things on waist.
|
None
|
Boots
(Combat)
|
3.15
|
80%
|
These
are high quality boots that offer extreme protection and comfort
simultaneously.
|
4
AC, absorbs 2 damage, 8 durability, +1 damage kicking.
|
None
|
Boots
(Heavy)
|
1.20
|
95%
|
Leather
boots that offer some amount of protection.
|
2
AC, absorbs 1 damage, 6 durability.
|
None
|
Boots
(Light)
|
.35
|
95%
|
This
is the standard footwear for the people of Deciv.
|
This
is the footwear of standard clothes.
|
None
|
Canteen
|
.15
|
95%
|
A
container used to hold… well whatever you want to place in it.
Made from plastic or metal.
|
Most
commonly used for holding a supply of drinking water or booze.
|
None
|
Cloak
|
- |
- |
- |
- |
- |
Cloak
(Kevlar)
|
- |
- |
- |
- |
- |
Clothes
(Fancy)
|
1.00
|
80%
|
Fancy
clothes consist of Denim, and other such fabrics.
|
These
clothes don’t last as long as standard, but they look good.
|
None
|
Clothes
(Standard)
|
.45
|
95%
|
Standard
clothes are fairly heavy duty and durable, they will last for
a few years.
|
Wearing
these clothes is taken into account as normal for damage purposes.
|
None
|
Gloves
(Combat)
|
- |
- |
- |
- |
- |
Gloves
(Heavy)
|
- |
- |
- |
- |
- |
Gloves
(Standard)
|
- |
- |
- |
- |
- |
Hand
Wraps
|
- |
- |
- |
- |
- |
Pants
(Leather)
|
1.00
|
85%
|
Leather
pants offer a source of protection for the lower body.
|
2
AC, absorbs 1 damage, 6 durability.
|
None
|
Pouch
|
.10
|
95%
|
Standard
leather pouch used to hold things like coins or money.
|
Allows
player an easy way to carry money.
|
None
|
Sack
|
.12
|
95%
|
Sack
used to hold things, made of standard material.
|
Allows
player a way to hold a bundle of stuff.
|
None
|
Water
Skin
|
.12
|
95%
|
The
skin of an animal shaped, sewn and cured to hold liquid.
|
This
would be more likely found than a canteen in a native village.
|
|