Name
|
Price
|
Freq.
|
Description
|
Details
|
Req.
|
Pistol
(Gauss)
|
65.00
|
7%
|
The
one handed version of the gauss family. This is about average pistol
size and it holds 40 shots per clip. Although the shots it holds
are very small. Roughly ¼ the size of a typical 9mm bullet.
|
The
Gauss pistol deals 9 damage to the unlucky party and the energy
use is reduced to the point where you can get 3 clips of ammo out
of one small energy cell. Still not silent though (and a silencer
will do nothing).
|
7str
|
Pistol
(10mm)
|
- |
- |
- |
- |
- |
Pistol
(45 caliber)
|
25.00
|
80%
|
This
is a good example of a more powerful pistol. It has enough power
to stop a 210 lb. man dead in his tracks from a run.
|
These
weigh about 10 lb and have quite a kick back when fired. They deal
9 damage.
Clips
hold 7 shots usually.
|
10
str
|
Pistol
(9mm)
|
15.00
|
90%
|
Standard
side arm, fairly easy to conceal, and fairly easy to find ammo for.
Clips can hold up to 17 shots but not always, 13 is also a common
number.
|
These
are small, quiet (compared to bigger guns) and not very powerful.
6 damage. Can be fired 2 times a round at –50 skill
|
7 str
|
Pistol
(Cougar Magnum)
|
30.00
|
20%
|
One
of the best designed revolvers in existence. Power and reliability
are to be found here. Holds 7 rounds at once
|
This
gun is hard to find and good to carry. It deals 10 damage.
|
12
str
|
Pistol
(Desert Eagle)
|
30.00
|
65%
|
A very
powerful very big pistol. So big people who carry them might be
overcompensating for something… But quite useful none the less.
Clips hold 10
|
These
pistols deal 10 damage which is about as much as you can hope to
get out of guns of the 1 handed type. Short of laser or gauss.
|
13str
|
Pistol
(Revolver)
|
15.00
|
60%
|
Less
common but not necessarily less useful. These can, with enough practice,
be fired accurately at 2 times per round. –25 skill to be specific.
They hold 6 to 8 rounds at a time
|
Fanning
a revolver is a good way to lay down some cover fire. They do take
time to reload if you don’t have the right kind though. They do
7 damage.
|
9 str
|
Rifle
(AR15)
|
50.00
|
25%
|
Basically
an AR33 with an added grenade launcher.
|
You
can only load one grenade at a time and the grenades cost around
5.00 each. Although they do 15 damage with shrapnel.
|
12
str
|
Rifle
(AR33)
|
40.00
|
40%
|
High
power and high rate of fire. Also comes with a high price tag. Clips
hold 30 shots. A very popular and stylish submachine gun.
|
Can
fire up to 3 shots per round or a modified 5 shots. At 12 damage
each.
|
12
str
|
Rifle
(Gauss)
|
99.50
|
7%
|
This
weapon is more manageable, holds more ammo, makes less noise (although
still not silent by any means), is easier to wield and demands less
energy than it’s big cousin the gauss cannon. At the cost of reduced
firepower though.
|
This
weapon deals 14 damage per shot although that is only from speed,
not inertia. The slugs if fires are small. And if you were to fire
it at something like a thang, you’d better be aiming for the head
because it won’t really have an effect elsewhere due to the reduced
size of the slugs. It holds 40 shots per clip and can get two clips
worth of shots out of a small energy cell.
|
11str
|
Rifle
(HP Hunting)
|
23.50
|
30%
|
Basically
a big hunting rifle. Good for picking targets off at a distance.
|
Short
of a sniper rifle your not gonna get a better long distance combat
weapon.
|
12
str
|
Rifle
(Hunting)
|
16.00
|
90%
|
A common
low-end rifle that used to be used for hunting before the fall of
the world. Well it is still used for hunting…
|
This
rifle can be fired only once per round and it deals 10 damage.
|
10
str
|
Rifle
(M-16)
|
35.00
|
70%
|
A classic
sturdy 2handed semi automatic weapon. Fairly common (among the gun
toting crowd) fairly reliable.
|
Can
be used in single fire, 3 shot burst, or if properly modified 5
shot burst. Capable of dealing 10 damage.
|
10
str
|
Rifle
(Shotgun)
|
17.00
to 35.00
|
90%
|
Another
very common, and reliable weapon. There are many varieties of shotgun
from pump action single shot, to double barrel, to combat shotguns.
The price and percentage listed is for single shot, adjust accordingly
for quality.
|
Slugs
are very commonly used, buckshot although quite potent against humans
doesn’t work at long range, against armor clad people, or tougher
beasts. Slugs do 10 damage buckshot does 6 but hits many targets.
|
10
str
|
Rifle
(Sniper)
|
40.00
|
25%
|
If
you had a really big hunting rifle, that could only hold one shot
at a time, and came with a high power scope, you’d holding a sniper
rife.
|
It
only fires one shot every other round but it spawned the expression,
"look his head blew up". It does 16 damage per shot and
can fire very long range quite accurately.
|
13
str
|
Uzi
|
25.00
|
60%
|
Not
the most accurate weapon in the world when fired in burst mode,
but unlike most other handguns it can fire 3 shots per round.
|
Can
easily be held in one hand, and does 6 damage if the hit makes contact.
|
None
|